Spectrum is going mass production (MP)!! I just received my second tripod specifically ordered to capture this milestone and am readying all gears for the whole-day factory video shoot tomorrow. Before I carry all the excitement to my dream tonight, I have an update for you.
The team has shaken hands on the functions offered by the shipping firmware, which will, in turn, provide a good out-of-the-box user experience when you receive your Spectrum. Our confidence is backed up by the extensive professional testing by our quality and reliability engineering (QRE) team and the hands-on involvement of our community testers. Upon our confirmation, the firmware is immediately sent over to the printed circuit board assembly (PCBA) factory, where it starts to be integrated with the PCB. With this first step out of the way, the PCBA factory will continue manufacturing for the MP assembly line. Our focus has shifted to leveraging our firmware’s user-upgradeability to deliver the most meaningful new features and bug fixes in the shortest possible time. As the firmware further progresses, our community testers will continue to receive the latest development builds to provide insider feedback to the team. Each firmware update will only be released to the public after being proved stable through our QRE testing.
Spectrum’s customized factory calibration tool brings support for a functional sRGB mode. Compared with the DCI-P3 mode, which maps the display to the wide P3 color space, sRGB mode restricts the color gamut only to cover the smaller sRGB color space. Non-color managed applications such as most web browsers, video players, and photo viewers typically treat all monitors as a standard sRGB display, even after performing a proper software calibration. A factory-calibrated sRGB mode ensures good color accuracy in these applications at a hardware level. Even though sRGB monitors allow all kinds of adjustment to the picture settings, it is common among wide gamut monitors that little to no customizability is allowed in sRGB mode. In contrast, we have enabled brightness, gamma, and sharpness adjustments in the OSD when sRGB mode is selected, so you can freely tweak it to your liking. We are working on bringing the sRGB mode customizability up to the level of the DCI-P3 mode by arranging firmware codes to memorize the different user-defined contrast and color temperature settings. New progress will come to our customers as a firmware update later down the line.
An LCD panel takes time for a pixel to transit from one color to another (response time); even for those panels reaching single-digit milliseconds grey-to-grey response time, this transition introduces blur when viewing moving content. Backlight strobing hides pixel transition time in the period when the panel backlight is completely turned off to improve motion clarity drastically. In Spectrum’s firmware, three settings are working in harmony to achieve a great backlight strobing experience:
It determines how long the backlight is turned on within each of Spectrum’s refresh cycles, providing a trade-off between brightness and motion clarity.
It defines the position where the pulse starts, which can be shifted in 1% installment until it reaches the beginning of the next refresh cycle.
This refers to the amount of current being pushed into the pixels to speed up the response time.
We plan to continue working with Mark (@Blurbusters) on implementing strobed Adaptive-Sync. This will allow our users to experience the best of both worlds by having backlight strobing and Adaptive-Sync enabled at the same time. With it, we will also look into embedding dynamic overdrive for Adaptive-Sync, which allows the overdrive gain to be adjusted based on the panel’s refresh rate.
Spectrum is the world’s first PC monitor with a built-in integer ratio upscaling. As has been confirmed by our community tester Marat Tanalin, popular resolutions such as 1920×1080, 1280×720, 1680×1050, 1024×768, and 800×600 already function correctly. We will work closely with Marat on tuning Spectrum for an even better pixel-perfect integer scaling experience by adding older TV resolutions to support more retro games.
Last but not least, here is a comprehensive list of all implemented OSD functions.
|LEVEL 1||LEVEL 2||LEVEL 3||IMPLEMENTED|
|Input/Output||Select input source||Select automatically||Y|
|Select USB hub source||USB Type-B||Y|
|HDMI port 1 mode||Compatibility||Y|
|HDMI port 2 mode||Compatibility||Y|
|USB-C bandwidth priority||High USB speed||Y|
|High refresh rate||Y|
|USB hub||Always on||Y|
|Turns off with monitor||Y|
|Frame rate counter||On||Y|
|Presets||Load factory defaults||Y|
|Load user preset 1||Y|
|Load user preset 2||Y|
|Load user preset 3||Y|
|Save preset||Save user preset 1||Y|
|Save user preset 2||Y|
|Save user preset 3||Y|
|Color temperature||5003K Warm||Y|
|User defined temperature||Red 0-100 100||Y|
|Green 0-100 100||Y|
|Blue 0-100 100||Y|
|Aspect ratio||Pixel perfect||Y|
|Maintain aspect ratio||Y|
|Response time overdrive||Off||Y|
|User defined overdrive||1-64 32||Y|
|Short pulse width||Y|
|Medium pulse width||Y|
|Long pulse width||Y|
|User defined pulse width||1-25 15||Y|
|Time-out||5-60, 120 10||Y|
|Indicator light||On behavior||Steady||Y|
|On color: Red||0-100 100||Y|
|On color: Green||0-100 100||Y|
|On color: Blue||0-100 100||Y|
|Standby color: Red||0-100 80||Y|
|Standby color: Green||0-100 80||Y|
|Standby color: Blue||0-100 80||Y|
|Bold text: Default|
Let us know what you think in the comments!