Idea of eve spectrum gen 2 (4K 240HZ DP2.0)

Eve spectrum monitor already looks quite good, but imo it would be great if eve releases next gen of spectrum when LG panels supporting 4K 240hz comes out, which will probably take a while. As DP 2.0 highest spec already supports 4K 240hz 10bit colors (Although HDMI 2.1 just 120hz, who knows if HDMI 2.2 is going to come any time soon), only thing that is missing now are panels. Would be nice to see it in same housing as current eve spectrum is, so it can be easily paired with it. What do you think about this idea, and when do you think we will see first 4K 240hz panel? :thinking:
I was deciding what model of spectrum am I going to buy to pair with my pc setup, but decided that I will not buy one 1440p 240 and one 4K 144 monitor as there are problems with window scaling that are so annoying, and I will rather just buy 4K 144hz monitor now and I will wait for 4K 240 panels. Not sure when it will come out, but it will be imo worth it to wait. Hope to see eve spectrum with 4K 240 panel than :smile:

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Although I am not sure when there will be some 4K 240hz 27” panel, I think it may come soon, as there are already similarly sized pixels (similar PPI) able to run at 240hz (for example in gaming laptops, with difference that these are 1080p 240hz). I hope we will see new eve spectrum with 4K 240hz panel when such a panel will be available. This is just my wishlist of things I want to see:

4K 240 27” nano IPS
Same brightness
Similar color calibration to 4K 144, so it can be used next to it
Completely same look from front
Few changes to ports:
Instead of 1. DP 1.4 → 2x DP 2.0 UHBR 20
Instead of current USB C ports, USB 4s / thunderbolt 4s with DP alternate mode 2, with support of DP 2.0 UHBR. Just one of them needs to have 100w, same as now.

These are kinda smaller changes that would also allow eve to release this monitor without too much community discussions as it would be more like 4th model of Eve spectrum.

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Also, not to forget:
Mode (probably set as default) with at max 4ms response time on most of the pixels, and without noticeable blur or overshoot/undershoot.

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